I am an aspiring 3D character animator who lives and breathes animation trends and I have committed myself to becoming a part of the visual storytelling industry. During studies, I have gained knowledge – both theoretical and practical – regarding fine arts, production pipeline, animation history and techniques. My goal is to create real emotions in an audience through the power of the character’s movement. I have just finished my second 3-month-long Workshop at iAnimate.net and currently I am looking for new opportunities for further development. I will gladly try my hand as an intern.
- Character animation (#D)
- Autodesk Maya
- Adobe After Effects
- Adobe Illustrator
- Adobe Photoshop
- Sony Vegas.
Polish – Japanese Academy of Information Technology in Warsaw 2012-2015
Major – New Media Arts, specialization: animation
Thesis: Development of 3D computer animation based on selected examples of animated feature films from 1995 to 2015.
Graduation short: 3D animated short “Playgroun
2018 – internship at Deep Blue Production
2014 – 2017 – freelance work
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