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Learn about some areas of work and the possibilities of 3D in modeling, illustration, and animation
If you are thinking of getting started in the world of 3D, or want to expand your field of work, we compiled this list for you. Learn about some of the main creative areas of 3D modeling and animation.
To read each article with detailed information, just click on its red title.
Discover some of the best platforms to find 3D objects on the internet, aimed both at those who are starting in the world of 3D and professionals who seek resources to make renders when they are working with Cinema 4D.
Generally speaking, rendering for 3D and CG work, also known as 3D rendering, is the process of reproducing an image based on three-dimensional data stored within a computer. Find out what it is for and what kind of software you can use.
A rigger is a skeleton maker for 3D animated characters. Each of these characters, in order to move correctly, needs an internal structure of bones and joints, and the rigger is the professional in charge of building it. Know what their job consists of.
Beyond the obvious visual outcome, the differences between 2D and 3D modeling and animation formats have implications related to creative tools, skills, goals, and profiles. Know the importance of knowing the characteristics and requirements that each style involves.
Motion graphics are a design style that is gaining in popularity. People have been found to pay more attention to videos than images, even if they are simple GIFs with a bit of movement, or a complex 3D project.
Matte painting is the art behind the scenes and realistic scenes in the cinema. In the early days of cinema, movie sets were painted by hand or using models. Thanks to digital technology, incredibly realistic backgrounds are created using a variety of software, be it 2D or 3D.
Discover some examples of the projects that you can also do with Maya (or other software that allows digital painting and 3D modeling). If you are also a lover of cinema, television and fantastic worlds, dare to explore this universe of digital possibilities.
The voxel, used in voxel art, is that pixel in volumetric or 3D form. Think of the pixel as a simple square and the voxel as a cube. It’s that simple, and therefore the reason many artists start their careers in 3D modeling and animation working with voxels – after all, it’s also a fun technique to experiment with and create.
Understanding each style of art and knowing how to evaluate its intention and utility will help you develop the visual universes that best suit each of your projects, and to conceptualize ideas that can be transformed into animated graphics that communicate exactly what you are looking for.
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Learn about this technique and how it is used in 3D animation projects
When it comes to working on a 3D animation project, not only do you need a strong concept, you also need to work out scale, volumes, and proportions in order to best position the characters and props within a scene.
In this context, blocking is essential: it saves time and prevents mistakes. But what exactly is it?
Blocking is a 3D sketch showing the poses and positioning of elements and characters in a particular scene. It is an animation technique that enables you to adjust the sizes and proportions quickly and efficiently, without your device having to process too much information. It is a crucial part of the development of any animated scene.
To put it simply, it is the most basic structure of your animation to which you will lately apply colors and details, such as textures, expressions, lighting, etc.
Large-scale projects require blocking to be fully approved in order for the next steps to be carried out efficiently. This draft version gives the animator, supervisor, and director a clearly defined idea of the direction and focus of the animated film or project.
Why is it important?
Given that animation is such a time-consuming and resource-intensive process, blocking enables changes to occur before a project gets to a late stage of production. Of course, changes can occur at any point when working on digital animation, but if blocking is done well, it will result in a much smoother production process.
This technique, also known as stepped animation, is carried out in low resolution for efficiency. This is where the first stages of a scene and key concepts are defined. At the end of the project, everything is converted into high resolution.
Blocking is also a technique used in theater to define the positioning and movements of the actors and objects on stage. It serves as a script or guide of what will be presented.
Did you enjoy this explanation? You can learn how to use blocking with 3D artist Albert Valls Punsich in his course, Creation of 3D Scenes from Scratch in Maya.
English version by @eloiseedgington.
You may also like:
–Psychedelic Animation with Photoshop and After Effects, a course by Klarens Malluta
–Abstract 3D Art, a course by Ali Sahba
–7 Free Tutorials to Improve Your Animation Skills
–12 Basic Principles of Animation