Character Artist

Resume posted by miruna.d.mateescu in Generalist.

Desired position type: Any
Location: Glasgow Scotland, United Kingdom

Contact miruna.d.mateescu


I’m a 3D Animation graduate with a background in scenography and paid experience in illustration and graphic design, as well as mask making. I’ve also had art exposed in multiple galleries and have volunteering experience in illustration, game art and video editing. Currently available for full-time work.


Glasgow Caledonian University
Bsc, 3D Animation and Visualisation

Activities and Societies: • Class representative for the academic years 2016/2017 and 2017/2018 • Graduated the Student Leaders Programme • Got the “Best Poster (3D Animation and Visualisation/Computer Games Art and Animation)” award at the “Creating Conversations” Caledonian Creates Student Research Conference two years in a row, both as a 3rd year and as a 4th year student.

• Character artist for three different game projects in multidisciplinary teams; took up a wide variety of tasks; heavy use of Trello and other productivity tools; experienced with making cheery, colourful games aimed at children.
• Designed, modelled, rigged and textured a number of characters, both as part of single and team projects, some of the rigs being quite appreciated and fully animatable.
• Experienced with creating and animating production-ready assets for both games and advertising.
• Honours project investigated the use of impossible objects as animatable character design elements and paved the way into some novel concepts and processes that weren’t previously explored, such as creating 2D turnarounds for various impossible objects while keeping the illusion regardless of the viewpoint or having them behave as 3D objects within a 3D space using 2D images. Audience surveys were highly successful.
• Pushed for more Life Drawing activities as a class representative.

National University of Arts Bucharest
Scenography and Artistic Event

• Developed strong anatomy and life drawing skills, got selected for two group exhibitions at the Williams Galleries and the UNA galleries.
• Familiar with the preproduction process for film, theatre and advertising.
• Entered this programme as a Graphic Arts reject and quickly climbed to the top of my class by the end of the first year. I started my second year as the 4th best student.
• Moved to Glasgow to study animation after my second year in this course.

Theoretical Highschool “Al. I. Cuza”
Baccalaureate Diploma, Maths and Computer Science


Freelance Character and Props Modeler, Rigger and Lookdev Artist
Brandolier Creative
May 2019 – Present

Helping with the VFX for a short film.

Jul 2017 – Present
Glasgow, United Kingdom

Freelancing for various clients. Illustration and Visual Storytelling. Designing and selling T-shirts on the side.
Obtained the “Rising Talent” badge on Fiverr on the 24th of May 2019.

Illustrator and Graphic Designer for the Active Healthy Kids Scotland 2018 Report
University of Strathclyde
May 2018 – Nov 2018
Glasgow, United Kingdom

Created an A5 flyer that will be used to spread information about the Active Healthy Kids Scotland 2018 Report Card.

Illustrator for a research project
University of Strathclyde
Nov 2017 – Mar 2018
Glasgow, United Kingdom

Created a poster for a Scottish adaptation of the ToyBox programme and stickers with animals performing various actions that encourage a healthy lifestyle in children.

Mask sculptor/painter for “Les fourberies de Scapin”
Theatre “Masca”
Jul 2014
Bucharest, Romania

I worked as part of a team to sculpt and paint 1m and 60cm long masks for the
theatre piece “Les fourberies de Scapin”. I sculpted and painted a 1m, modelled a few
60cm masks and painted one of them.


  • Maya
  • MODO
  • Xgen
  • Substance Painter
  • Arnold
  • Vray
  • Renderman
  • Photoshop
  • AfterEffects
  • Substance B2M
  • Inkscape
  • Krita


    Character Artist, Character Designer, Character Modeler, Maya Rigger, Storyboard Artist, Xgen Groom Artist

Spoken Languages

    English, Romanian

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