• Experienced game animator
• Strong grasp of animation fundamentals such as squash and stretch, body mechanics, overshoot, follow-through, and anticipation.
• Team player who thrives in a collaborative environment with other animators and disciplines.
• Hyper dedicated to craft improvement, I’m always looking for ways to take my animation skills to the next level.
• Passionate gamer.
Animate Workshop 1
• Focuses on advanced body mechanics and workflows.
Mentorship with Warren Goff, Sr. Animator at Riot Games
• One on one animation training focusing on the game animation pipeline.
BA in Game Art and Design, Art Institute of Atlanta
July 2016 – August 2017
QA Analyst > Sr. QA Analyst
Nov 2013 – July 2016
Game Studio Intern (Generalist)
Jan 2012 – Dec 2012
- Game Animation
- MOBA Game Animation
- Hand Keyed Animation
- Stylized Animation
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