|Career Status:||Actively looking|
|Willing to relocate:|
|Willingness to travel:||Willing to travel|
Comic illustrator, concept artist, graphic designer. I have been working for several years in the Software Development area. I am able to draw with mastery of perspective, mastery of anatomy, my line style usually is clean, and I have good sense of narrative pacing and character expresions, body language, etc.
I am good at conceptart, character designs, visua storytelling and moods. I usually work with Clip Studio Paint, but I can also work with Photoshop, or Illustrator.
FORMAL EDUCATION: Informatics (Software Development) and Graphic Design (EASD Tenerife Art School).
OTHER EDUCATION: Concept Art for Videogames, Character Design for Concept Art, Maxon Cinema 4D, Illustration for animation and videogame projects.
January 2011 – Present
Freelance Illustrator and Graphic Designer
Creativity, art direction, concept art, character design, storyboard, comic books, illustration, branding, layout, photography, photo edition.
October 2018 – September 2019
Glass Artist / Social Media-Manager
Vetroarredamento S.N.C (Venice, Italy)
Glass artist, graphic and web designer, communication and social-media
manager (Instagram, Facebook) of the company.
February 2016 – June 2016
Web Graphic Designer (Erasmus Plus Program)
GBR Design™ (Venice, Italy)
Web design with Adobe Photoshop and Framer JS
Framer Studio web prototyping
Brand experience, complete corporate identity
Layout and graphic design with Adobe Illustrator and Indesign
May 2015 – June 2015 (Project)
Arco Comunicación (Tenerife Island, Spain)
Layout, branding, content creator for the company official website.
June 2014 – July 2014 (project)
Graphic Web Designer
Sarpanet, Web Solutions (cantabria, Spain)
Wordpress web design and development, branding, graphic
April 2014 – April 2014 (Don Quijote Project)
Illustrator, creative direction
Auditorio Adán Martín (Tenerife Island, Spain)
Creative director and digital artist for the children’s opera project Don Quijote,
an adaptation of the famous classic story versioned for kids, by Massenet.
August 2013 – September 2013 (Merkaat Project)
Illustrator, environment artist
Travian Games (USA)
Design concepts, draw and color of the backgrounds for Ipad games, character
movement animation drawing and color.
January 2013 – March 2013 (Project)
DIABOLO EDICIONES SL (Barcelona, Spain)
Comic illustrator for the story “Conciencia” for the fantastic horror number
of the CTHULHU magazine: “15 dark science fiction comics”.
January 2011 – July 2011
IDW Publishing (USA)
Comic page colorist for the Comic Book CODE WORD: GERONIMO, released
January 2006 – May 2012
General de Software de Canarias, S.A.U. (Tenerife Island, Spain)
Software development: Web internal applications for the Canary Islands
Government workers. Applications to manage official documents with
March 2005 – June 2005 (Project)
Obra Social y Cultural de Caja Canarias (Tenerife Island, Spain)
Developing of a mailing system with visual basic and SQL, for the OSC data
October 2003 – April 2004 (Internship)
Software development of an app for the healthy sector clients, by using
Visual Basic and SQL.
March 2003 – June 2003 (Intership)
UKAI, S.A. (Bilbao, Spain)
Design and developing of the website of the company.
- CLIP STUDIO PAINT (2 years)
- ADOBE PHOTOSHOP (15 years)
- ADOBE ILLUSTRATOR (8 years)
- ADOBE INDESIGN (8 years)
- COMIC + storytelling (10 years)
- HMTL5/CSS3 (6 years of experience)
- .NET/JAVA (6 years)
- GOOGLE SKETCHUP (1 year)
- Concept Art, color and light, moods
- Character design
- Perspective, composition
- Anatomy, character expresions, body language
- Good sense of narrative pacing
- Character Design, colorist, comic, concept art, environment artist, graphic novel, illustration, storyboard
- English - Professional working level, Italian (native), Native spanish
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