3D & Concept Artist
|Career Status:||Actively looking|
|Willing to relocate:|
|Willingness to travel:||Fairly willing to travel|
I am a passionate and driven person with a love for storytelling and character-based work. I’m always trying to improve my skills and challenge myself to create new things.
BA (HONS) COMPUTER CHARACTER ANIMATION • 2014 – 2017 • TEESSIDE UNIVERSITY
During my time at University I studied various areas of the CG/VFX pipeline and tried my hand at everything before focusing on CG and Concept Art. I was the Lead Modeler during the Short Film module and did animation, pre-production and texturing work. I built upon this during my final year project where I created stylized characters and environments, improving my skills further.
A-LEVELS • 2012 – 2014 • TEWKESBURY SCHOOL SIXTH FORM
• Fine Art, Mathematics, Photography, ICT (AS)
JUNIOR CG ARTIST • 2018 – 2019 • COMPOST CREATIVE
While at Compost I worked alongside the rest of the team creating graphics and VFX for TV shows, such as BBC’s Ambulance, short films and advertising campaigns. Most of my time there was spent working on an undisclosed AAA video game project, where I worked with implementing motion capture data onto character rigs, laying out and finishing shots and creating large scale scenes with characters and props. I also kept myself and others organised using shared spreadsheets. While working for Compost I worked both in house and remotely.
COURSE REPRESENTIVE (VOLUNTEER) • 2015 – 2017 • TEESSIDE UNIVERISTY
I worked alongside other students and lecturers from the School of Computing to better the life of students and be their voice, raising important issues to those who needed to hear them
- Character Sculpting (ZBrush)
- Concept Art (Photoshop, Procreate)
- 3D Environment Art
- 3D Prop Art
- 3D Animation (Maya)
- Texturing(Photoshop, 3D Coat, Substance)
- Pre-Production and Design
- Compositing (After Effects)
- 3D Art, Character Sculpting, concept art, illustration
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