Junior 3D artist
|Career Status:||Actively looking|
|Willing to relocate:|
|Willingness to travel:||Willing to travel|
Candidate with a four-year degree in 3D Animation seeks a position as 3D artist within the movie and video-game industry where being able to make a contribution with strong skills and do the best for the project. A dept with knowledge of industry-leading 3D modeling packages and techniques. Always looking to reach the next level with my models and textures. Also have a strong artistic sense with an eye for detail, creativity, and originality.
3D Animation, U-TAD, Madrid September 2014 – June 2018
The course is dedicated to learning and producing projects revolving around every aspect of the animation pipeline. During my degree, I have had experience working in a team from different departments.
Junior 3D Generalist at Naspot, Madrid December 2018 – February 2019
My team was in charge of modeling and texturing props and assets of urban environments and building interior sets for interactive applications such as 360 videos and VR. As an actual worker, I manage own projects, working within scheduling requirements and Present final layouts to clients for approval.
3D Generalist Internship at Naspot, Madrid December 2017 – April 2018
My team was in charge of modeling and texturing props and assets of urban environments and building interior sets for interactive applications such as 360 videos and VR. As an internship, I firstly gave support to the team and a time after they started ordering me more complex and important responsibilities.
Shading Artist Internship at Ilion Animation Studios, Madrid July 2017 – September 2017
I went through an internship in the shading department. I was in charge of creating assets with high quality, as the studio was producing “Wonder park” at the moment which required great animation standards. I learn a lot while I was being supervised and taught by highly trained artists.
- Autodesk Maya – 5 Years
- Adobe Photoshop – 5 Years
- Substance Painter – 3 Years
- Zbrush – 2 Years
- Mari – 3 Years
- Arnold Render – 4 Years
- Unreal Engine – 2 Years
- Substance Designer – 1 Year
- 3D Modelling, shading, Surfacing, Team working, Texture, UV
- English - Professional working level, Spanish - native level
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