Visual Development Artist

Resume posted by hjcart101 in Character Design.

Desired position type: Generalist
Location: Santa Clara California, United States

Contact hjcart101

Summary

Artist and illustrator specialized in developing character, environment and prop designs for games and animated films. Visual storyteller and problem-solver passionate about creating work that evokes and expresses emotion through narrative-driven stylized designs, gestures and body language.

Education

BACHELOR OF FINE ART IN VISUAL DEVELOPMENT 2012 – 2018
Academy of Art University – San Francisco, CA
– Graduated with a degree in Visual Development from Academy of Art University. During my studies, I have gained the skillsets on how to create a unique, appealing concept arts and illustrations for visual development for web/mobile, character & environment & prop/set design, digital painting, and other design elements from my professor.

Courses included Visual Development for Web/Mobile, Color Scripting, Physics for Artists, Character & Environment Design, Digital Painting, Vehicle/Armor Design, Ecorche, Storyboarding, and etc.

Schoolism – Self-Taught Courses 2015 – Present

Fundamentals of Character Design with Stephen Silver
Characters for Animated Film with Daniel Arriaga
Introduction to Visual Development with Victoria Ying
Digital Painting with Craig Mullins

Experience

VISUAL DEVELOPMENT ARTIST & ILLUSTRATOR 2018 – Present
• Provide illustration and visual development services for commissioned clients
• Design illustrations in black & white and color for book inserts and covers
• Clients include Brazilian writer Lucas Penteado

Projects:
VISUAL DEVELOPMENT ARTIST Trash Away to Space | 2019
• Developed visual concept to increase social awareness of trash and its
detrimental effects to the planet, and to propose alternative solutions such as
reusable energy sources and recycling plans
• Created simple, bold, and story-driven graphics and illustrations using Photoshop,
with careful consideration of typography and color choices

VISUAL DEVELOPMENT ARTIST Apple of Hope | 2018
• Conducted research, gathering references, photographs and details on Norse mythological tales and legends to ensure historically accurate depictions; simplified scenes into straightforward, clean storyboards
• Developed silhouettes, gestures and body structures for five original characters
• Created elements, textures and varied sizes and shapes of trees for two
environment paintings, using color to represent emotion and life
• Integrated Viking symbols representing honor, fame, faith, or glorified death in
battle into carved drawings, totem poles and shields to enhance storytelling

EVENT SPECIALIST Landmark Event Staffing Services Inc. | 2015 – 2018
• Provided event security, crowd management and guest services for attendees
• Managed venue parking and transportation for events

Skills

  • Adobe Photoshop (3 years experience)
  • Clip Studio Paint (2 years experience)
  • SketchUp (1 year experience)
  • Blender (1 year experience)
  • Visual Storytelling (1 years experience)
  • Concept/Game Art (1 years experience)
  • Traditional/Digital Illustration (1 years experience)
  • Storyboarding (1 years experience)
  • Matte Painting (1 years experience)
  • Character Design (1 years experience)
  • Environment Design (1 years experience)
  • Prop/Set Design (1 years experience)
  • Color Scripting (1 years experience)

Specialties

    background design, Character Design, Color Keys/Scripting, Digital Illustration, Prop/Set Design, visual development

Spoken Languages

    English, Japanese, Korean

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