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Remote 3D Character Animator and Generalist

Gallium Studios Full-Time  Berkeley, California, United States 8 Jun 2022

Job Description

Job: 3D Character Animator

We’re a team of experienced designers and developers, building new simulation games. Our current project is about AIs and memories. We are growing and are looking for a passionate, talented 3D Character Animator and Generalist to join our team!

 

In this role, you will

  • Work closely with Studio Leadership to develop a variety of art assets for Gallium game projects, working to keep a consistent style per project and ensuring on time delivery of assets
  • Take animation from initial concept through to implementation in Unity, animating rigged assets made by the team or yourself
  • Create animator-friendly rigs for a wide variety of characters, creatures and props.
  • Have the ability to flex and create assets for diverse art needs (Characters, Env FX, UI, etc) that may pop up on our small team
  • Create, maintain, and communicate documentation for asset guidelines and implementation techniques
  • Collaborate with creative, design and technical leadership to support and improve the gameplay and technical requirements of the game, offering art-driven solutions to design challenges
  • Display strong communication/listening, interpersonal, and organizational skills.

Requirements:

  • 2+ years of professional experience in creating production-ready rigs and animation for 3D games
  • You have an animation reel showing key-framed character and creature animations
  • Proficient with modeling within common 3D applications (Maya, Max, Blender etc) and industry standards for the asset production pipeline in games
  • Good instincts for realistic and stylized motions, demonstrating proficiency in the principles of animation
  • Experience in using the Unity game engine is a must.
  • Knowledge of VFX pipelines and general workflows
  • Strong technical skills with experience implementing assets in Unity
  • Experience working with multiple disciplines/stake-holders
  • Highly collaborative and positive personality

We’re looking for someone creative, who takes initiative, and can execute at a high level with minimal supervision. We especially appreciate experience with simulation games, and games with user-generated content.

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